Heat And Climate Lib/Mod
Introduction
This mod gives the concept of "climate" to the minecraft world. Climate is composed of the elements of the temperature, humidity, and airflow. It causing a natural change recipes of block or entity.
You can make use of the climate, in order to turn the windmill or refining the metal or bake bread. And sometimes the climate will hurt you by the high or low temperature.
These concept was included in AMT2, such as the heat source of the cooking pan, or the natural change of some blocks. But it was hard-coded, poor versatility, and looked very ugly. So, I've reworked it as the "Climate" system.
"What is the climate?"
In this mod, all biomes and some of blocks has enum of the climate parameter.
- Temperature: 11 stage enum.
You can change the temperature by placing a block of conflicting temperature.- Biome Temperature
- affects the entire area.
- Under the roof, the influence is reduced.
- In high-altitude, temperature is lowered.
- Block Temperature
- affects 5x5x5 block area.
- Thermal insulation block (ex. wool, wooden planks, or gypsum block.) will reduce the influence.
- The temperature of the block will affect the 5x5x5 block area.
- Biome Temperature
- Humidity: 3 stage enum and "underwater" flag.
- Biome Humidity
- affects the entire area.
- Block Humidity
- Water block or the Fluid blocks (has Water material) will increase the humidity.
- Dry block (ex. dry sponge) will reduce the humidity.
- affects 3x3x3 block area.
- Biome Humidity
- Airflow: 4 stage enum.
- Under the roof, the airflow is reduced.
- Surrounded by opaque blocks, the airflow is reduced.
- When the weather is thunderstorms, wind occurs.
Once placed in a suitable climate, block and food entity will naturally change.
You can see their change recipes by JEI.
This mod requires both packages.
- HeatAndClimateLib
- HeatAndClimateMod
Elements of this mod
!!Caution!! This mod is WIP. Element will continue to increase in the future. Perhaps, while I continued to modding, it will continue the growth.
- Climate checker Item and HUD.
- Natural change recipes.
- Crops that require the appropriate environment for growth.
- Many ores and ore vines.
- New metal s and alloys.
- Compressed containers. (from AMT2.)
- Many building block and furniture.
- Metal tools and magical accessory.
License
- Code:MMPL-1.0
- assets:CC-BY-NC
Please check also FrontPage.
Deployment requirements
- Minecraft 1.10.2
- MinecraftForge 1.10.2-12.18.2.2099+
- Java8+
Download
HeatAndClimateLib | HeatAndClimateLib-1.10.2_1.1.3 | download(DropBox) |
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HeatAndClimateMod | HeatAndClimateMod-1.10.2_1.1.2 | download(DropBox) |
Specifications commentary
Sorry, commentary was described only in Japanese.