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(MC1.12.2)
 
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__NOTOC__
 
__NOTOC__
 
{{HaCTab}}
 
{{HaCTab}}
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==About version 4.X.X ==
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<span style="color: red">'''HaCv4 is the version for MC1.19.2.'''</span><br />
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Currently, it is still under development, but we are releasing the progress as an early alpha version.<br />
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The early alpha version mainly adds the following elements. A detailed explanation is posted [https://github.com/defeatedcrow/HeatAndClimateMod/blob/1.19.X_main/src/main/resources/ReadMe.txt here].
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* Generation of mineral veins
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* Climate refining of metals
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* Naturally generation of wild crops
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* Crop mutation
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* Some cooking recipes and entity foods
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HaCv4 no longer requires the lib mod (HeatAndClimateLib). Please install only the main mod (HaCmod).
 +
<br />
 +
 
==About version 3.X.X ==
 
==About version 3.X.X ==
 
'''<span style="color: red">Currently, this mod is being renewed to version 3.X.X. Please note the following points, as the contents are different from the 2.X.X system.</span>'''<br />
 
'''<span style="color: red">Currently, this mod is being renewed to version 3.X.X. Please note the following points, as the contents are different from the 2.X.X system.</span>'''<br />
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==Download==
 
==Download==
 
===MC1.12.2===
 
===MC1.12.2===
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* 4.X.X
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{|class = "wikitable"
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!HeatAndClimateMod
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|HeatAndClimateMod-1.19.2_v4-alpha3 || <html><a href="https://github.com/defeatedcrow/HeatAndClimateMod/releases" onclick="ga('send', 'event', 'Outbound', 'Download', 'HaC4_EN');">Download(Github)</a></html>
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|}
 
* 3.X.X
 
* 3.X.X
 
{|class = "wikitable"
 
{|class = "wikitable"
 
!HeatAndClimateLib
 
!HeatAndClimateLib
|HeatAndClimateLib-1.12.2_3.9.2 || <html><a href="https://github.com/defeatedcrow/HeatAndClimateLib/releases" onclick="ga('send', 'event', 'Outbound', 'Download', 'HaCLib2_EN');">Download(Github)</a></html>
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|HeatAndClimateLib-1.12.2_3.9.3 || <html><a href="https://github.com/defeatedcrow/HeatAndClimateLib/releases" onclick="ga('send', 'event', 'Outbound', 'Download', 'HaCLib3_EN');">Download(Github)</a></html>
 
|-
 
|-
 
!HeatAndClimateMod
 
!HeatAndClimateMod
|HeatAndClimateMod-1.12.2_3.9.5 || <html><a href="https://github.com/defeatedcrow/HeatAndClimateMod/releases" onclick="ga('send', 'event', 'Outbound', 'Download', 'HaC2_EN');">Download(Github)</a></html>
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|HeatAndClimateMod-1.12.2_3.9.11 || <html><a href="https://github.com/defeatedcrow/HeatAndClimateMod/releases" onclick="ga('send', 'event', 'Outbound', 'Download', 'HaC3_EN');">Download(Github)</a></html>
 
|}
 
|}
 
*2.X.X
 
*2.X.X

2023年3月23日 (木) 10:57時点における最新版

Overview JP/EN HaCLib JP/EN HaCMod JP/EN Config JP Integration JP/EN

About version 4.X.X

HaCv4 is the version for MC1.19.2.
Currently, it is still under development, but we are releasing the progress as an early alpha version.
The early alpha version mainly adds the following elements. A detailed explanation is posted here.

  • Generation of mineral veins
  • Climate refining of metals
  • Naturally generation of wild crops
  • Crop mutation
  • Some cooking recipes and entity foods

HaCv4 no longer requires the lib mod (HeatAndClimateLib). Please install only the main mod (HaCmod).

About version 3.X.X

Currently, this mod is being renewed to version 3.X.X. Please note the following points, as the contents are different from the 2.X.X system.
Version 3.X.X uses the JEI information display, advancement, and tooltip descriptions for explanation. So we recommend using JEI together.

The new version organizes ores, metals, magic, biomes, etc. into "5 colors" and organizes recipes and vein generation. Because of this, there are many differences from the explanation content of the wiki.

  • The type of ore generation in the world are changed.
  • The ore processing recipe is renewed.
  • The magic item is renewed.
    Also, magic accessories are shared with players and mobs.

* Since v3.3.0, old magic items has been removed. *

Heat And Climate Lib/Mod

hac_newtop.png

Introduction

This mod gives the concept of "climate" to the minecraft world. Climate is composed of the elements of the temperature, humidity, and airflow. It causing natural change recipes of block or entity.

This mod is a more mild difficulty than any other survival mod. It's brings some challenge and development to players.
Not only the mod original elements, many elements of vanilla also gains new features. You will discover that vanilla leather clothes have good heat resistance, and that fire and magma blocks are useful as heat sources.

These concept was included in AMT2, such as the heat source of the cooking pan, or the natural change of some blocks. But it was hard-coded, poor versatility, and looked very ugly. So, I've reworked it as the "Climate" system.

This mod is not intended to reproduce the Real World! This is a mod offering a little block puzzle game with "climate" as a theme. It contains many fantazy.


"What is the climate?"
In this mod, all biomes and some of blocks has enum of the climate parameter.

  • Temperature: 14 stage enum.
    You can change the temperature by placing a block of conflicting temperature.
    • Biome Temperature
      • affects the entire area.
      • Under the roof, the influence is reduced.
      • In high-altitude, temperature is lowered.
    • Block Temperature
      • affects 5x5x5 block area.
      • Thermal insulation block (ex. wool, wooden planks, or gypsum block.) will reduce the influence.
  • Humidity: 3 stage enum and "underwater" flag.
    • Biome Humidity
      • affects the entire area.
    • Block Humidity
      • Water block or the Fluid blocks (has Water material) will increase the humidity.
      • Dry block (ex. dry sponge) will reduce the humidity.
      • affects 3x3x3 block area.
  • Airflow: 4 stage enum.
    • Under the roof, the airflow is reduced.
    • Surrounded by opaque blocks, the airflow is reduced.
    • When the weather is thunderstorms, wind occurs.


Once placed in a suitable climate, block and food entity will naturally change.
You can see their change recipes by JEI.


This mod requires both packages.

  • HeatAndClimateLib
  • HeatAndClimateMod

Elements of this mod

!!Caution!! This mod is WIP. Element will continue to increase in the future. Perhaps, while I continued to modding, it will continue the growth.

  • Climate checker Item and HUD.
  • Natural change recipes.
  • Crops that require the appropriate environment for growth.
  • Many ores and ore vines.
  • New metal s and alloys.
  • Compressed containers. (from AMT2.)
  • Many building block and furniture.
  • Metal tools and magical accessory.

License

Deployment requirements

  • Minecraft 1.12.2
    • MinecraftForge 1.12.2-14.23.5.2847+
    • Java8+
  • Minecraft 1.10.2
    • MinecraftForge 1.10.2-12.18.2.2185+
    • Java8+

Download

MC1.12.2

  • 4.X.X
HeatAndClimateMod HeatAndClimateMod-1.19.2_v4-alpha3 Download(Github)
  • 3.X.X
HeatAndClimateLib HeatAndClimateLib-1.12.2_3.9.3 Download(Github)
HeatAndClimateMod HeatAndClimateMod-1.12.2_3.9.11 Download(Github)
  • 2.X.X
HeatAndClimateLib HeatAndClimateLib-1.12.2_2.8.1 Download(Github)
HeatAndClimateMod HeatAndClimateMod-1.12.2_2.7.7 Download(Github)

MC1.10.2

HeatAndClimateLib HeatAndClimateLib-1.10.2_2.3.4 Download(Github)
HeatAndClimateMod HeatAndClimateMod-1.10.2_2.3.11 Download(Github)

Non-Heated Util Mod

It is a one-shot mod that selected some Block and Entity from HeatAndClimate.

MOD NonHeatedUtilMod-1.12.2_1.0.1 Download(Github)

Specifications commentary

Sorry, commentary was described only in Japanese.