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(Magical Tools)
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Magic is another useful means to utilize minerals.<br />
 
Magic is another useful means to utilize minerals.<br />
  
When installing this mod, minerals contain many '''gems'''. Jewels absorbs the energy of the production area. The tools made with jewels have a powerful effect and assist the player's activities.
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When installing this mod, minerals contain many '''gems'''. Jewels are crystal of the energy of the land of the production area. The tools made with jewels have a powerful effect and assist the player's activities.
  
 
===More infomation (describe in JP)===
 
===More infomation (describe in JP)===

2018年6月15日 (金) 19:08時点における版

Overview JP/EN HaCLib JP/EN HaCMod JP/EN Config JP Integration JP/EN

HeatAndClimateMod

Caution! : This mod requests HeatAndClimateLib.

This mod adds a lot of elements using heat and climate. They are separated by tiers, and players can obtain advanced elements by generating higher temperatures (SMELTING, UHT).
Advancements is one of the tips for this mod. Please use it.

Ore Veins


Tier of metals and required HeatTier
Tier1 KILN
Iron Iron
Brass Copper, Zinc
Bronze
(for other mod)
Copper, Tin
Bismuth Bismuth
Gold Gold
Tier2 SMELTING
Steel Iron or Magnetite, Coal
Silver Silver
Nickelsilver Copper, Zinc, Nickel
Aluminum Aluminum
Tier3 UHT
SUS
(Stainless Steel)
Iron or Magnetite, Chrome, Nickel
Magnet Magnetite, Celestite gem, Lime
Titanium alloy Titanium, Aluminum, Chrome
BSCCO Bismuth, Chrome, Celestite gem, Lime

All ores of this mod are included in the vein. It does not randomly generate (like vanilla ores). The vein is generated in limited biomes and attitude, and often containing hundreds of ores. New minerals are required for many factors.

New metals often require high temperatures for refining. However, vanilla heat source and initial equipment can not produce temperatures higher than KILN. So, you need to create new heat source machines and obtain a temperature above KILN.
Alloys are obtained by refining metal dust blocks. They are important materials for the machine.

This mod adds a lot of minerals. That is the author's preference. Perhaps the player may be bored with too many minerals... (Which is why we did not implement minerals in AMT.)


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Crops and Foods


This mod adds a new recipe using "climate smelting", and a lot of food. These are made as an improved version of AMT, and of course you can decorate food as an entity state (like AMT).

Some foods can be cooked in entity state. Would you like to fish, skewer and place it inside a bonfire and bake it? This mod makes it possible!

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Machines


Industrial machines are a useful tool to utilize and control the climate.

The machine rotates with torque and works. There are the following types.

  • Torque generator
  • Torque transmission shaft
  • Torque utilization device

Some machines do not require torque to operate.

The machine has the same Tier as the material metal. Low Tier machines generate energy from nature, and move simple machines. High Tier machine produces refined fuel, produces greater energy, creates artificial high and low temperatures, and moves the advanced machines.

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Magical Tools


Magic is another useful means to utilize minerals.

When installing this mod, minerals contain many gems. Jewels are crystal of the energy of the land of the production area. The tools made with jewels have a powerful effect and assist the player's activities.

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Building


This mod adds a lot of building materials for interior and exterior. Decorative blocks and functional furniture are added.


Compressed container blocks are also added. Some of them are ported from AMT.

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